Monday, January 26, 2009
Sunday, January 25, 2009
Thursday, December 11, 2008
Wednesday, December 10, 2008
Monday, December 8, 2008
Sunday, December 7, 2008
Death Geode Update 2
I've fixed up the Linux version and made a few changes to both versions to improve the general gameplay and organization. Now I'm just waiting on Mr. Clyffe's updates to the music. The game ought to be ready for release number one within a few days.
Also of note, I got some much needed inspiration and encouragement the other day and have started work on writing Balding Man again. Hopefully we'll still manage the original release date of 4/1/09.
Also of note, I got some much needed inspiration and encouragement the other day and have started work on writing Balding Man again. Hopefully we'll still manage the original release date of 4/1/09.
FINALLY
It's about fracking time. I managed to trace the input problem in Death Geode to a few errors reading the config file 80 lines earlier. Once I fixed that, everything started working perfectly. Naturally, I'm a bit wary of the fact that the Linux version went on working despite this problem, so I'm going to push back the release until I've had a chance to check that out and make sure both versions are doing things correctly and identically.
I might also hold off to make some changes to the sound effects and music (available on the website). The music is certainly good; I don't mean to insult Mr. Clyffe's abilities, but I'm worried that it doesn't really fit the game.
I might also hold off to make some changes to the sound effects and music (available on the website). The music is certainly good; I don't mean to insult Mr. Clyffe's abilities, but I'm worried that it doesn't really fit the game.
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