Showing posts with label Aliens from the Fifth Dimension. Show all posts
Showing posts with label Aliens from the Fifth Dimension. Show all posts

Thursday, August 28, 2008

Fancy Compass

At one time, I was working on a 4D graphics engine for a 4D FPS based on 50's horror movies. I developed the math for 4D to 3D perspective projections, but got distracted and didn't go much farther. I've put a little more thought into the game and started making a 4D compass to help with navigation. The game allows left/right and up/down rotation in 3 dimensions like in a normal FPS as well as side/side and back/forward rotation in the fourth dimension. The hypercube inside the sphere to reflect the player's movements. The current version works in 3 dimensions. The next step is to make an object to hold information about the cube, rotate it, project it to 3 dimensions, rotate it again, and display it.