Showing posts with label Death Geode. Show all posts
Showing posts with label Death Geode. Show all posts

Sunday, December 7, 2008

Death Geode Update 2

I've fixed up the Linux version and made a few changes to both versions to improve the general gameplay and organization. Now I'm just waiting on Mr. Clyffe's updates to the music. The game ought to be ready for release number one within a few days.

Also of note, I got some much needed inspiration and encouragement the other day and have started work on writing Balding Man again. Hopefully we'll still manage the original release date of 4/1/09.

FINALLY

It's about fracking time. I managed to trace the input problem in Death Geode to a few errors reading the config file 80 lines earlier. Once I fixed that, everything started working perfectly. Naturally, I'm a bit wary of the fact that the Linux version went on working despite this problem, so I'm going to push back the release until I've had a chance to check that out and make sure both versions are doing things correctly and identically.

I might also hold off to make some changes to the sound effects and music (available on the website). The music is certainly good; I don't mean to insult Mr. Clyffe's abilities, but I'm worried that it doesn't really fit the game.

Monday, December 1, 2008

Death Geode

Iota wiped the micro-sweat from her techno-brow and set down her heavy Explosive Decrystallizer 18600. It had taken days of work, but she had finally cleaned away all the seed crystals and carved out the inside of the geode. Now all she had to do was lay out the nano-structure and hook up to the omninet and it would be complete.

The geode itself has been grown right at the heart of Neo Nano New York, just above the omninet's primary
backbone, giving her one of the fastest connections on the planet as well as all the bosons and fermions a femto-engineer could ever want. The future was bright.

Or so it seemed.


The antiforce nano-missile and its antimatter payload fel
t otherwise. It felt that it was falling straight toward Neo Nano New York at ten meters per second and rising.

Moments later, Iota found herself swimming in mi
neral-rich hydro-water surrounded by the shattered remains of millions of geodes and seed crystals. They were all growing. She found her ED 18600 floating nearby, mumbled something bad-ass, and started decrystallizing shit.



Download: Linux (455.2 KiB)

Monday, November 17, 2008

Death Geode 1

Death Geode is almost ready for its first release. The Linux version is fully functional and the Windows version is refusing to read a particular text file, so I don't even know if it's going to work proerly when I get that hammered out. Hopefully this won't be too far away. On Wednesday I'll post some actual information about the game. For now I'll just say that Death Geode is probably the first action game we feel comfortable releasing. It still needs some work, but a little public exposure shouldn't hurt (should help).