It's about fracking time. I managed to trace the input problem in Death Geode to a few errors reading the config file 80 lines earlier. Once I fixed that, everything started working perfectly. Naturally, I'm a bit wary of the fact that the Linux version went on working despite this problem, so I'm going to push back the release until I've had a chance to check that out and make sure both versions are doing things correctly and identically.
I might also hold off to make some changes to the sound effects and music (available on the website). The music is certainly good; I don't mean to insult Mr. Clyffe's abilities, but I'm worried that it doesn't really fit the game.
Sunday, December 7, 2008
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