Dependent Voltage Source, Dependent Current Source, Op-Amp
Indie Voltage Source, Indie Current Source, AC Voltage Source
Node, Open Circle, Supply Arrow, Ground, Zener Diode
Resistor, Capacitor, Inductor, Diode
NPN, PNP, NMOS, PMOS
Maybe add Transformer, Potentiometer, Variable resistor, a couple more grounds
These are all coded straight in opengl. The plan is to make the code sufficiently general that I can add any amount of additional components easily in the future. That might mean making each buttons for each component and dockable entity that can be somehow enabled and disabled. That way adding a new component is just a matter of adding a new buttons, telling it what type of component it's looking at (2-point or 1-point), and showing it the display list.
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