Sunday, August 10, 2008

Game: Bullet Hell and PlatClimber

These two games are based on the GLAS engine created for the TIGSource codeblocks competition.

The first is a bullet hell platformer with unlimited double-jumps. The goal is to survive. You get more points-per-second for maintaining a higher elevation and an extra 1000 points for touching the ceiling. The final score is found in stdout.txt

The second is a simple platformer inspired by Mole's Quest. The goal is to climb falling platforms to the top of the room in the shortest time possible.



Status: Complete

Download (Windows): Gravity Hell, Platclimber

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